Server Full - Solution (beta)
#6

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Originally Posted by Unyx
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This is not a solution, it's a slow death for those servers.

The servers do not respond well to ping, sometimes not even come to respond to the ping, querys not respond, players see the offline servers, and last but not least, servers with this protection does not come out or the Internet list or the Hosted list nor on any list of servers samp, because do not respond to ping, or the query or anything.

In short, carbon has destroyed their own servers, this is the ruin of those servers.
A slow death.
which one do you see offline?
It's 1h AM here and there are many servers with more tham 100 players, what is a lot for brazilian servers.

You can see query is slot and you have to refresh more tham once, this is why samp is UDP and UDP sucks...
We are forcing a "handshake" where should be virtually impossible to do, that is why you see it slow.
After you have the "authorization" from the firewall, you are able to have a perfect query.

If you check servers on Beta v3 this problem is mainly gone. And it is still in beta.


Of course would be the best if SAMP team solved this by updating game client with a real query udp handshake, but while we wait them, you can have a poorly query and a nice gameplay, or stay fully offline, you pick
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Messages In This Thread
Server Full - Solution (beta) - by dudaefj - 07.12.2014, 01:41
Re: Server Full - Solution (beta) - by BrasilPlayGames - 07.12.2014, 01:45
Re: Server Full - Solution (beta) - by Raphael_Santos - 07.12.2014, 01:54
Re: Server Full - Solution (beta) - by Unyx - 07.12.2014, 02:15
Re: Server Full - Solution (beta) - by Raphael_Santos - 07.12.2014, 02:31
Re: Server Full - Solution (beta) - by dudaefj - 07.12.2014, 02:34
Re: Server Full - Solution (beta) - by Unyx - 07.12.2014, 02:35
Re: Server Full - Solution (beta) - by GWMPT - 07.12.2014, 02:37
Re: Server Full - Solution (beta) - by dudaefj - 07.12.2014, 02:52
Re: Server Full - Solution (beta) - by dudaefj - 07.12.2014, 03:03

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