06.12.2014, 22:31
Quote:
їAsi?
pawn Код:
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pawn Код:
for(new i = 0; i < sizeof(GarageInfo); i++)
{
if (IsPlayerInRangeOfPoint(playerid,9,GarageInfo[i][gExteriorX], GarageInfo[i][gExteriorY], GarageInfo[i][gExteriorZ]))
{
if(Info[playerid][pGaragekey] == i || Info[playerid][pGaragekey2] == i || GarageInfo[i][gLock] == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new vehicleid = GetPlayerVehicleID(playerid);
new currentveh;
new Float:angle;
currentveh = GetPlayerVehicleID(playerid);
SetVehicleZAngle(currentveh, angle);
SetVehiclePos(GetPlayerVehicleID(playerid), GarageInfo[i][gInteriorX],GarageInfo[i][gInteriorY],GarageInfo[i][gInteriorZ]);
Streamer_UpdateEx(playerid, GarageInfo[i][gInteriorX],GarageInfo[i][gInteriorY],GarageInfo[i][gInteriorZ]);
Info[playerid][pVW] = i+6000;
SetPlayerVirtualWorld(playerid, i+6000);
SetVehicleVirtualWorld(vehicleid, i+6000);
}
else
{
SetPlayerPos(playerid,GarageInfo[i][gInteriorX],GarageInfo[i][gInteriorY],GarageInfo[i][gInteriorZ]);
SetPlayerFacingAngle(playerid,GarageInfo[i][gInteriorA]);
SetCameraBehindPlayer(playerid);
}
return 1;
}
}
}