Quote:
Originally Posted by FaceTutorialz
SA-MP needs a custom-built protection system of some kind (and I'm not a code expert so I dunno what to call it) to prevent this, just like GTA Online and CoD: Advanced Warfare. I remember seeing that GTA Online has a very sophisticated prevention method that hackers would shit themselves to get through.
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In both of those examples, the companies that own the games operate the servers for them, which has protection as-is and the operation is entirely different than SA-MP. A custom-built protection system at the program level would likely do more harm than good, in a lot of ways. There's only so much that can be done in a mostly self-hosted application.