[Include] Cade System
#3

You should add:
- Compatibillity for dynamic objects via a #define system
(example):
pawn Код:
#if defined USE_STREAMER_PLUGIN
    #define CreateObjectEx CreateDynamicObject
#else
    #define CreateObjectEx CreateObject
#endif
- You should put it on pastebin.
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Messages In This Thread
Cade System - by McGuiness - 01.12.2014, 21:20
Re: Cade System - by McGuiness - 02.12.2014, 22:01
Re: Cade System - by Abagail - 02.12.2014, 22:24
Re: Cade System - by McGuiness - 03.12.2014, 17:26
Re: Cade System - by LorDWarS - 03.12.2014, 17:42

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