02.12.2014, 16:35
(44 had a value, for example, not final)
I did not understand the whole script, can you explain in detail?
new M4Mode[ MAX_PLAYERS ] = M4_DEFAULT; ?
How to know if Weaponname takes the name of weapons defined?
I did not understand the whole script, can you explain in detail?
new M4Mode[ MAX_PLAYERS ] = M4_DEFAULT; ?
How to know if Weaponname takes the name of weapons defined?