02.12.2014, 16:29
pawn Код:
stock WeaponName(weaponid)
{
new weapname[30];
GetWeaponName(weaponid, weapname, sizeof(weapname));
return weapname;
}
Anyways, for the AN, CAR, AUG, you can use variables to detect it, like;
pawn Код:
#define M4_DEFAULT 0
#define M4_AN94 1
#define M4_CAR15 2
#define M4_STEYRAUG 3
new M4Mode[ MAX_PLAYERS ] = M4_DEFAULT;
But, don't you think 44 is a bit too much?