02.12.2014, 16:20
Fun fact is that it doesn't actually work (properly). As long as the player is in the area the stream will be restarted several times per second, probably resulting in outrageous network usage and lag on the client's end. I recommend you work with the Dynamic Areas in the Streamer plugin. It has callbacks for entering and leaving an area.
I also recommend you all learn how and when to use OnPlayerUpdate. It's not your one-stop-shop for everything!
I also recommend you all learn how and when to use OnPlayerUpdate. It's not your one-stop-shop for everything!

