[Include] Cade System
#1

Cade System by McGuiness

What is the Cade System?
The cade system is three selections of barricades, cones, barriers and spikes. This is an include and has custom stocks created to save space on the script but also to help any new scripters with how to code a system.

How does it work?
There is a example script in the rar file to help people out on how they can create a cone, barrier or spike strip. This is a very simple include but like I said it will help new scripters figure out how things work.

What are the stocks?
These are the following stocks included in the include:
pawn Код:
CreateBarrier(Float:x, Float:y, Float:z, Float:Angel) // This creates a barrier at a position
DeleteAllBarrier() // Deletes all barriers that where created
DeleteClosestBarrier(playerid) // Deletes closest barrier next to you
CreateCone(Float:x, Float:y, Float:z, Float:Angel) // This creates a cone at a position
DeleteAllCone() // Deletes all cones that where created
DeleteClosestCone(playerid) // Deletes closest cone next to you
CreateStrip(Float:x, Float:y, Float:z, Float:Angel) // This creates a spike at a position
DeleteAllStrip() // Deletes all spikes that where created
DeleteClosestStrip(playerid) // Deletes closest spike next to you
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Messages In This Thread
Cade System - by McGuiness - 01.12.2014, 21:20
Re: Cade System - by McGuiness - 02.12.2014, 22:01
Re: Cade System - by Abagail - 02.12.2014, 22:24
Re: Cade System - by McGuiness - 03.12.2014, 17:26
Re: Cade System - by LorDWarS - 03.12.2014, 17:42

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