01.12.2014, 18:16
pawn Code:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)// SWITCHES BETWEEN THE DIALOG IDS
{
case Deathmatch:// DIALOG ID
{
if(response) // IF PLAYER CLICKED POSITIVE "YES"
{
switch(listitem)// SWITCHES BEETWEEN THE DIALOG ROWS LISTITEMS
{
case 0:// LISTITEM 1
{
ShowPlayerDialog(playerid, LSDM, DIALOG_STYLE_MSGBOX, "LS carpark DM", "You have chosen LS carpark DM, do you want to start the death match?", "Yes", "No");
}
case 1:
{
ShowPlayerDialog(playerid, LVDM, DIALOG_STYLE_MSGBOX, "LV warehouse DM", "You have chosen LV warehouse DM, do you want to start the death match?", "Yes", "No");
}
case 2:
{
ShowPlayerDialog(playerid, SFDM, DIALOG_STYLE_MSGBOX, "SF tennis courts DM", "You have chosen SF tennis courts DM, do you want to start the death match?", "Yes", "No");
}
}
}
}
case LSDM: // ANOTHER DIALOGID THAT IS CALLED
{
if(response)
{
//CODE HERE
}
}
case LVDM:
{
if(response)
{
//CODE HERE
}
}
case SFDM:
{
if(response)
{
//CODE HERE
}
}
}
return 1;
}

