01.12.2014, 10:06
This'll work.
pawn Код:
public OnPlayerSelectObject(playerid, type, objectid, modelid, Float:fX, Float:fY, Float:fZ)
{
if(type == SELECT_OBJECT_GLOBAL_OBJECT)
{
if(IsValidObject(objectid))
{
EditObject(playerid,objectid);
}
}
return 1;
}