01.12.2014, 03:52 
	
	
	
		Faz assim:
	
	
	
	
Код:
OnPlayerUpdate(playerid)
{
if(IsPlayerInAnyVehicle(playerid) && *aqui faz a verificaзгo do turbo*)
{
new Float:x, Float:y,Float:z, vehicleid = GetPlayerVehicleID(playerid);
GetVehicleVelocity(vehicleid, x, y,z);
SetVehicleVelocity(vehicleid, x*2, y*2, z);
}
return 1;
}


