Long range sniping
#11

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Originally Posted by MD5
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Then it shouldn't be your graphics that are the problem, it's Client Sided.
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Originally Posted by Ha$H_Sexyboy
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I'm sure it's something with the client side. it has nothing to do with my graphic settings.
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Originally Posted by Ha$H_Sexyboy
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I've never tested it with lead aim,but my guess that it'll sync since i haven't faced any problems like that before the skin hit came.
Test it with LagComp off, if you can't test it with that, then don't keep saying you have the problem.

If you're being suggested to test things, then you should, otherwise, don't ask for help.



Here's the deal, when you zoom in with the sniper rifle, your view position, goes further forward.

So because you are zoomed in and your friend isn't seeing you shoot, you're not getting the hit.


That's what I think anyway.

Further from that, if you can't do what you're being suggested to do, yet keep asking for help,. then people just aren't going to come in and even attempt to help, as when they're making suggestions, and you decline to do it, yet still expect help...

It's pretty hard when people suggest things, and you don't want to even do then due to a feature being turned off, TO TEST, then we're getting no where in trying to help you.

All you need to do, is simply make the change, test it, then remove it... It doesn't have to stay there, doesn't need to be the new "standard" for your game, and it won't affect anyone...


So again, if you can't try anything suggested to you, then don't come asking for help...


And by testing, I don't just mean trying to shoot him a few times and saying it doesn't work.

Try all of below, with lagcomp on, and lagcomp off, and post results here.

(1) Test it by shooting each other as usual. One zoomed in, other not.

(2) Test when both of you can just see each other by normal sight (Without scope, or aiming weapons).

(3) Test with both of you, zoomed in over the same distance to which both of you can see each other via scope, but not without the scopes.

(4) Try lowering the draw distance on the victim and the attacker, and test more with both.

Also if possible, post up your stream settings from server.cfg, as well as a distance reading upon these tests if possible.



All of these checks, will simply give more detail to the situation, and will help you to get the help you need to fix and solve this.
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Messages In This Thread
Long range sniping - by Ha$H_Sexyboy - 28.11.2014, 01:13
Re: Long range sniping - by Sew_Sumi - 28.11.2014, 01:35
Re: Long range sniping - by Ha$H_Sexyboy - 28.11.2014, 01:46
Re: Long range sniping - by Sew_Sumi - 28.11.2014, 02:16
Re: Long range sniping - by Abagail - 28.11.2014, 02:20
Re: Long range sniping - by Ha$H_Sexyboy - 28.11.2014, 02:24
Re: Long range sniping - by Ha$H_Sexyboy - 28.11.2014, 02:26
Re: Long range sniping - by MD5 - 28.11.2014, 02:33
Re: Long range sniping - by Ha$H_Sexyboy - 28.11.2014, 05:20
Re: Long range sniping - by Ha$H_Sexyboy - 28.11.2014, 18:31
Re: Long range sniping - by Sew_Sumi - 01.12.2014, 01:40
Re: Long range sniping - by Ha$H_Sexyboy - 04.12.2014, 01:48
Re: Long range sniping - by Sew_Sumi - 04.12.2014, 01:51
Re: Long range sniping - by Evocator - 04.12.2014, 04:50
Re: Long range sniping - by Sew_Sumi - 04.12.2014, 14:51

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