[FilterScript] Anti-RapidFire, Anti-Car Warp.
#6

Quote:
Originally Posted by n0minal
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It can be optimized a lot...

Logical:

Код:
IsPlayerInAnyVehicle(playerid) || newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER
If player is in any vehicle, why check if he's a passenger or a driver? Good job anyways.
Because in some hacks if a normal player driving and the hacker warped to him he will be a passenger not a driver.
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Messages In This Thread
Anti-RapidFire, Anti-Car Warp. - by MohanedZzZ - 30.11.2014, 01:17
Re: Anti-RapidFire, Anti-Car Warp. - by BiKode - 30.11.2014, 11:06
Re: Anti-RapidFire, Anti-Car Warp. - by MohanedZzZ - 30.11.2014, 13:35
Re: Anti-RapidFire, Anti-Car Warp. - by n0minal - 30.11.2014, 15:57
Re: Anti-RapidFire, Anti-Car Warp. - by M0HAMMAD - 30.11.2014, 15:58
Re: Anti-RapidFire, Anti-Car Warp. - by MohanedZzZ - 30.11.2014, 16:34
Re: Anti-RapidFire, Anti-Car Warp. - by Skully82 - 30.11.2014, 16:39
AW: Anti-RapidFire, Anti-Car Warp. - by Flori - 30.11.2014, 19:52
Re: Anti-RapidFire, Anti-Car Warp. - by MohanedZzZ - 12.12.2014, 23:07
Re: Anti-RapidFire, Anti-Car Warp. - by MohanedZzZ - 17.12.2014, 12:57

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