Server Crashes
#5

Here is the OnPlayerStateChange. I cant see any issues...
Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
	new vehicleid = GetPlayerVehicleID(playerid);
	if(newstate == PLAYER_STATE_DRIVER) SetPlayerArmedWeapon(playerid, 0);
	if(!IsPlayerAdmin(playerid))
	{
		new vid = GetVehicleID(GetPlayerVehicleID(playerid));
		if(vInfo[vid][vDealer] == 1)
		{
			new str[128];
			format(str, sizeof(str), "Price: $%d\nWould you like to buy\nthis car?", vInfo[vid][vPrice]);
			ShowPlayerDialog(playerid, DIALOG_VBUY, DIALOG_STYLE_MSGBOX, "Buy Vehicle", str, "Buy", "Cancel");
			SetPVarInt(playerid, "DealershipVehicle", vInfo[vid][vModel]);
		}
	}
	if(newstate == 2)
	{
        if(IsLAPDVeh(GetPlayerVehicleID(playerid)) && pInfo[playerid][pFaction] != 1)
		{
        	RemovePlayerFromVehicle(playerid);
        }
    }
	if(newstate == PLAYER_STATE_PASSENGER) // TAXI & BUSSES
	{
	    new string[128];
	    new name[MAX_PLAYER_NAME];
	    GetPlayerName(playerid, name, sizeof(name));
	    for(new i = 0; i < MAX_PLAYERS; i++)
	    {
	        if(IsPlayerConnected(i))
	        {
	            if(IsPlayerInVehicle(i, vehicleid) && GetPlayerState(i) == 2 && TransportDuty[i] > 0)
	            {
	                if(GetPlayerMoney(playerid) < TransportValue[i])
	                {
	                    format(string, sizeof(string), "* You need $%d to enter.", TransportValue[i]);
						SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
						RemovePlayerFromVehicle(playerid);
	                }
	                else
	                {
	                    if(TransportDuty[i] == 1)
	                    {
	                        format(string, sizeof(string), "* You paid $%d to the Taxi Driver.", TransportValue[i]);
							SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
							format(string, sizeof(string), "* Passenger %s has entered your Taxi.", name);
							SendClientMessage(i, COLOR_LIGHTBLUE, string);
							pInfo[playerid][pCash] -= TransportValue[i];
							TransportMoney[i] += TransportValue[i];
							TransportTime[i] = 1;
	                    	TransportTime[playerid] = 1;
	                    	TransportCost[playerid] = TransportValue[i];
	                    	TransportCost[i] = TransportValue[i];
	                    	TransportDriver[playerid] = i;
							KillTimer(TaxiDestTimer[i]);
							TaxiCall = 999;
							DisablePlayerCheckpoint(i);
	                    }
	                }
	            }
	        }
	    }
	}
	return 1;
}
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Messages In This Thread
Server Crashes - by Blademaster680 - 30.11.2014, 13:49
Re: Server Crashes - by osman2571 - 30.11.2014, 13:52
Re: Server Crashes - by Blademaster680 - 30.11.2014, 13:56
Re: Server Crashes - by osman2571 - 30.11.2014, 13:59
Re: Server Crashes - by Blademaster680 - 30.11.2014, 14:33
Re: Server Crashes - by osman2571 - 30.11.2014, 14:54
Re: Server Crashes - by Blademaster680 - 30.11.2014, 15:05
Re: Server Crashes - by osman2571 - 30.11.2014, 15:10
Re: Server Crashes - by Blademaster680 - 30.11.2014, 15:11
Re: Server Crashes - by PowerPC603 - 30.11.2014, 15:13

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