30.11.2014, 14:22
When do you call OnPlayerUpdateEx?
Anyways, the code in OnPlayerUpdate is called many times a second, so I'd suggest using OnPlayerStateChange as it's called much less. Not sure if that'll fix the problem completely but it should greatly reduce lag.
Anyways, the code in OnPlayerUpdate is called many times a second, so I'd suggest using OnPlayerStateChange as it's called much less. Not sure if that'll fix the problem completely but it should greatly reduce lag.

