If the vehicle health lower than 250, remove the player
#1

Well I was trying to do this with no luck.

I want to detect if the vehicle health is lower than 300, then remove the player from that vehicle. It sounds easy but I can't make it work with this.

Can I add it into this function? or should I write a new one?

pawn Код:
public OnPlayerEnterVehicle(playerid, vehicleid)
{
    if(IsABumperCar(vehicleid))
    {
        new string[128];
        if(!pChip[playerid])
        {
            format(string,sizeof(string),"* You need a chip to drive a Bumper Car");
            TogglePlayerControllable(playerid,0);
            ClearAnimations(playerid);
            TogglePlayerControllable(playerid,1);
            SendClientMessage(playerid,0xFFFFFFAA,string);
        }
        if(IsVehicleOccupied(vehicleid))
        {
            format(string,sizeof(string),"* This Bumper Car is occupied! Please take another one.");
            TogglePlayerControllable(playerid,0);
            ClearAnimations(playerid);
            TogglePlayerControllable(playerid,1);
            SendClientMessage(playerid,0xFFFFFFAA,string);
        }
    }
    return 1;
}
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