Would this cause lag issues?
#1

Hi there, I'm not sure if this would be an issue for resources, would you be able to assist me with advice?

pawn Код:
if(GetPlayerAmmo(playerid) == 0)
        {
            ProxDetector(30.0, playerid, "* CLINK *", COLOUR_PURPLE, COLOUR_PURPLE, COLOUR_PURPLE, COLOUR_PURPLE, COLOUR_PURPLE);
            SendClientMessage(playerid, COLOUR_GREY, "You are out of ammo for this weapon. You need to load more into it, before you can use it again.");
        }
This is under

pawn Код:
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{
Many thanks.
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Messages In This Thread
Would this cause lag issues? - by Dokins - 27.11.2014, 20:29
Re: Would this cause lag issues? - by Patrick - 27.11.2014, 20:34
Re: Would this cause lag issues? - by Abagail - 27.11.2014, 20:34
Re: Would this cause lag issues? - by Patrick - 27.11.2014, 20:36
Re: Would this cause lag issues? - by Dokins - 27.11.2014, 20:40
Re: Would this cause lag issues? - by Abagail - 27.11.2014, 20:46
Re: Would this cause lag issues? - by Patrick - 27.11.2014, 20:47
Re: Would this cause lag issues? - by Dokins - 27.11.2014, 20:48

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