Quote:
Originally Posted by Falcon.
tipo isso, basta adaptar:
pawn Код:
new bool:playerCongelado[MAX_PLAYERS];
if(!strcmp(cmdtext, "/mecongelar", true)) { playerCongelado[playerid] = true; TogglePlayerControllable(playerid, false); return 0x01; }
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart) { if(amount >= 5.0 && playerCongelado[playerid]) TogglePlayerControllable(playerid, true), playerCongelado[playerid] = false; return 1; }
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deu erro : error 025: function heading differs from prototype em
pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)