25.11.2014, 22:11
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OnPlayerUpdate is called every 30 ms as far as I remember.
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OnPlayerUpdate called with every update packet (player sync, vehicle sync, passenger sync, spectaror sync(?)), so the calling frequency depends on how much packets are you sending to the server. Try to put SendClientMessage under OnPlayerUpdate, then try to move and press a lot of keys, then try to stay and don't do anything.


