How to make a Automatic Gate ?
#3

Use a map editor like MTA or jernejL to map the gate when it's open and when it's closed. Add a

pawn Код:
new gate;
To the top of your script, then add under ongamemodeinit

pawn Код:
gate = CreateObject(/* add it here*/);
choose whether to make a command or something else to open it

pawn Код:
MoveObject(gate, /*code for when it's open*/, 2);
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Messages In This Thread
How to make a Automatic Gate ? - by rhandie02 - 25.11.2014, 02:11
Re: How to make a Automatic Gate ? - by Wingman - 25.11.2014, 02:23
Re: How to make a Automatic Gate ? - by FunnyBear - 25.11.2014, 07:02
Re: How to make a Automatic Gate ? - by rhandie02 - 26.11.2014, 00:31
Re: How to make a Automatic Gate ? - by Djean - 26.11.2014, 00:56

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