24.11.2014, 21:34
SafeGivePlayerMoney(playerid, PlayerInfo[playerid][pLevel]);
and
new ebill = (PlayerInfo[playerid][pBankMoney]/9000)*(PlayerInfo[playerid][pLevel]);
SafeGivePlayerMoney(playerid, ebill);
and
new ebill = (PlayerInfo[playerid][pBankMoney]/9000)*(PlayerInfo[playerid][pLevel]);
SafeGivePlayerMoney(playerid, ebill);