23.11.2014, 17:18
Try to add
new NameMAX_PLAYER_NAME];
for(new i; i<MAX_PLAYERS; i++)
{
GetPlayerName(I, Name, sizeof(Name))
}
new NameMAX_PLAYER_NAME];
for(new i; i<MAX_PLAYERS; i++)
{
GetPlayerName(I, Name, sizeof(Name))
}