01.07.2009, 10:36
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
if(killerid != INVALID_PLAYER_ID)
{
if (IsPlayerInAnyVehicle(killerid)) PlayerSpectateVehicle(playerid, GetPlayerVehicleID(killerid));
else PlayerSpectatePlayer(playerid, killerid);
}
return 1;
}

