21.11.2014, 14:41
pawn Код:
// PRESSED(keys)
#define PRESSED(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(PRESSED(KEY_UP))
{
if(IsPlayerInAnyVehicle(playerid))
{
new Car, Float:x, Float:y, Float:z;
Car = GetPlayerVehicleID(playerid);
GetVehicleVelocity(Car, x, y, z);
SetVehicleVelocity(Car, x*1.5, y*1.5, z*1.5);
}
}
return 1;
}

