19.11.2014, 17:15
Thats a really interesting way.
How fast is it?
Ive done something similar for sutd years ago, without using .col files, but manually fitted hitboxes, and this was pretty slow, even though the math behind it is simple.
If this is actually fast enough to be used continuosly its even more impressive.
Ive recently planned to update MapAndreas for multiple layers, but if theres any chance that youll ever release this I could save that work. Alternatively, would you eventualyl be willed to generate the layer data using this? (else id have to do that manually, and thats gonna take 1000 times longer
Anyways im not sure if, or when Id update mapandreas with that)
How fast is it?
Ive done something similar for sutd years ago, without using .col files, but manually fitted hitboxes, and this was pretty slow, even though the math behind it is simple.
If this is actually fast enough to be used continuosly its even more impressive.
Ive recently planned to update MapAndreas for multiple layers, but if theres any chance that youll ever release this I could save that work. Alternatively, would you eventualyl be willed to generate the layer data using this? (else id have to do that manually, and thats gonna take 1000 times longer
![Wink](images/smilies/wink.png)