19.11.2014, 13:01
Holy shit Pottus, I had my own way of creating a MapAndreas substitute, which took me a lot of time. But that's by far not as accurate as this and doesn't detect collisions in buildings.
Sadly enough I do not know a lot about Raycasting, but you've made me interested. I will look into it and try it myself in case you won't release this. I'd really like to have such a feature.
Could you explain this a bit better?
And you really should release it, it would be a major contribution to the community!
Sadly enough I do not know a lot about Raycasting, but you've made me interested. I will look into it and try it myself in case you won't release this. I'd really like to have such a feature.
Quote:
It can also support custom map collision but that still needs a bit of work to make dynamic creation/destruction through pawn. |
And you really should release it, it would be a major contribution to the community!