17.11.2014, 21:35
Quote:
R10 released!
Per-player pickup system was bugged, so I removed it. Maybe I'll fix it in R11. - Added SetPlayerChatBubbleForPlayer - Added SendInvalidPlayerSync to crash raksamp clients - Added OnPlayerStatsAndWeaponsUpdate() callback, which will be called with STATS_UPDATE & WEAPONS_UPDATE packet. Get player drunk/weapon ammo/target/money will be the best accurate under this callback - Added GetPlayerLastSyncedVehicleID, GetPlayerLastSyncedTrailerID (This will return last synced vehicle from INCAR_SYNC_DATA, for unoccupied vehicle use OnUnoccupiedVehicleUpdate) - Added OnServerMessage(const message[]) This function will be called when server prints a message to console. A.K.A fixes2 fixed OnServerMessage. - Fixed pause functions on linux (Fixed RakPeer::Receive on linux, thanks to Zeex for subhook library) - Fixed bullet crasher inside plugin - Fixed crashes were caused by gangzones - Many improvements on plugin structure - Fixed wrong color rgba format in GetPlayerAttachedObject & GetObjectMaterial - Updated "YSF_examples.pwn" to demostrate every new functions within YSF Per-player pickup system was bugged, so I removed it. Maybe I'll fix it in R11. https://github.com/kurta999/YSF/releases/tag/R10 |