Quote:
Originally Posted by Pottus
SendBulletData() also requires a player to initiate sending bullets which also means they need to be holding a weapon it is very limited and is probably not going to do what you expect/want/hope it does. It's main usefulness is for getting NPC's to shoot that would be about it unfortunately.
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This should be more documented. I suppose it would be kind-of cool having a native in SA:MP allowing bullets to be artificially sent, how-ever it would probably require a ridiculous amount of backend modification. When it comes to weapons and bullets SA:MP can get pretty limited. Maybe a client plug-in such as SA-MP+ could achieve this goal, how-ever?