14.11.2014, 01:51
And, why don't you simply use the normal map and get the positions of where the players have clicked to teleport him? By using the OnPlayerClickMap functions or something like that. Using textdraws isn't a good ideas.
pawn Код:
//functions
public OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ) {
SetPlayerPosFindZ(playerid, fX, fY, fZ);
return 1;
}