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#6

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Originally Posted by Jay_
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Thanks

I'm working on "Mini-Missions" type game mode out of pure spite to how badly some of these other mini-mission style gamemodes which I frequently play on are coded (each "mission" being an individual compiled .amx gamemode, with no communication whatsoever between the modes, no core, and the server actually gmx'ing everytime a new mission starts!).

What's particularly exciting is the fact that I'm close to a lot of the experienced creative/front end guys in my work, so I've got a few nice things planned for the community system and promotion - so I'm hopeful I can build a pretty stable community. I've already built a lot of the back end
This is soon to changed, since Vince has come in as co-owner, he's working on an admin backend script that allows admins to create missions dynamically.

The new core will load them dynamically without a gmx needed. It's soon coming, it just takes a lot of time to convert all the missions and code the core.
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