13.11.2014, 21:04
This doesn't even work. The reason you don't get compiler errors is because THE COMMANDS DON'T EVEN GET CALLED. You don't even include y_cmd. And, some things are just plain wrong,
Should be:
pawn Code:
SendClientMessage(0xFFFFFFFF, string);
pawn Code:
SendClientMessage(playerid, 0xFFFFFFFF, string);