How To >>>
#2

This Is Using ZCMD and sscanf.
pawn Код:
CMD:dance(playerid,params[])
{
    new dancestyle; //defining this so that it can be used below.
    if(sscanf(params, "d", dancestyle)) return SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE3); //Parameters Used With This Command. If None Are Specified, The Player Will Use Dance 3.
    if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,-1,"You Cannot Use This Command In A Vehicle."); //Vehicle Protection So That You Cannot Use This Animation While In A Vehicle.
    else
    {
        if(dancestyle == 1) //Defining the different dance style options.
        {
            SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1);
            SendClientMessage(playerid, -1,"You Are Now Dancing. Press Any Key To Stop.");
        }
        else if(dancestyle == 2)
        {
            SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE2);
            SendClientMessage(playerid, -1,"You Are Now Dancing. Press Any Key To Stop.");
        }
        else if(dancestyle == 3)
        {
            SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE3);
            SendClientMessage(playerid, -1,"You Are Now Dancing. Press Any Key To Stop.");
        }
        else if(dancestyle == 4)
        {
            SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE4);
            SendClientMessage(playerid, -1,"You Are Now Dancing. Press Any Key To Stop.");
        }
    }
    return 1;
}
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Messages In This Thread
How To >>> - by Seaf - 13.11.2014, 08:54
Re: How To >>> - by Banana_Ghost - 13.11.2014, 08:59
Re: How To >>> - by Seaf - 13.11.2014, 09:16
Re: How To >>> - by ZaBraNjeNi - 13.11.2014, 16:17
Re: How To >>> - by CoaPsyFactor - 13.11.2014, 18:50
Re: How To >>> - by AzaMx - 16.11.2014, 10:25

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