13.11.2014, 05:46
Use this callback below to detect if a player has shot a weapon (It only works with lag compensation on).
If you need any more help, feel free to contact me.
If you need any more help, feel free to contact me.
pawn Код:
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{
return 1;
}