12.11.2014, 21:33
Thanks for your reply.
I'll definitely look at editing the compiler, but in the meantime I've chose option 2:
So much more organised - I like it!
I've just got to edit the syntax file in Sublime Text now and I'm good to go
Thanks again!
I'll definitely look at editing the compiler, but in the meantime I've chose option 2:
Code:
core::playerConnection->handleWelcomeMessage.construct()
I've just got to edit the syntax file in Sublime Text now and I'm good to go
Thanks again!