Quote:
Originally Posted by Mionee
lol
@OP: Why don't you loop through all the current players? Like this:
pawn Код:
GetOnlinePlayers() { new count;
for(new i; i < MAX_PLAYERS; i ++) { if(IsPlayerConnected(i)) { count ++; } }
return count; }
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I know that, but i just wanna to know can server lag if he every 1 sec check for number of rows via sql plugin