When someone dies, he can walk around why is that
#10

Quote:
Originally Posted by Eth
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it's when you click shift or jumping button after dying that's what I noticed
True, there was also that fire death bug thing too though and that's what your code reminds me of.

Quote:
Originally Posted by Blademaster680
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Why not run a timer, if you dont want to use TogglePlayerControllable, then set a timer and when they die, get their position and run the timer every second or so. If there position has changed it will teleport them back to that position they died at and it will set the action.
That's what Eths suggestion did, except without the position checking.

Your position checking mention, could spur Eth into re-coding to integrate your suggestion. Maybe even adding a toggle-able freeze from a define at the top of the script.
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