OnPlayerTakeDammage
#6

as CNMike said TEAM_AT isn't variable...
try this (*if this defines are your teams):
pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid)
{
    new Float:HP;
    GetPlayerHealth(playerid, HP);
    if(GetPlayerTeam(playerid) == 1)
    {
        SetPlayerHealth(playerid, HP-0);
    }
    if(GetPlayerTeam(playerid) == 2)
    {
        SetPlayerHealth(playerid, HP-0);
    }
    return 1;
}
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Messages In This Thread
OnPlayerTakeDammage - by DeathMatchEnFrancais - 06.11.2014, 18:16
Re: OnPlayerTakeDammage - by CNMike - 06.11.2014, 18:20
Re: OnPlayerTakeDammage - by DeathMatchEnFrancais - 06.11.2014, 18:22
Re: OnPlayerTakeDammage - by CNMike - 06.11.2014, 18:25
Re: OnPlayerTakeDammage - by DeathMatchEnFrancais - 06.11.2014, 18:28
Re: OnPlayerTakeDammage - by M4D - 06.11.2014, 18:28
Re: OnPlayerTakeDammage - by CNMike - 06.11.2014, 18:30
Re: OnPlayerTakeDammage - by DeathMatchEnFrancais - 06.11.2014, 18:31
Re: OnPlayerTakeDammage - by CNMike - 06.11.2014, 19:46

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