06.11.2014, 16:59
hm, try this
pawn Code:
SendLocalClientMessage(playerid, Float:dist, color, str[])
{
new Float:ppos[3];
GetPlayerPos(playerid, ppos[0], ppos[1], ppos[2]);
foreach(Player, i)
{
if(IsPlayerInRangeOfPoint(i, dist, ppos[0], ppos[1], ppos[2]))
SendClientMessage(i, color, str);
}
SendClientMessage( playerid, color, str );
}