help on easy thing X=X
#1

hi guys
I want to define " new Race_Pos[20];"
and I did
new Float:SR1_Pos[8][4] = {
{2910.7000000,2399.2000000,10.4000000,180.0000000} ,
{2904.3999000,2399.1001000,10.4000000,180.0000000} ,
{2907.6001000,2393.1001000,10.4000000,180.0000000} ,
{2907.6001000,2387.2000000,10.4000000,180.0000000} ,
{2904.2000000,2387.1001000,10.4000000,180.0000000} ,
{2910.6001000,2387.3000000,10.4000000,180.0000000} ,
{2910.7002000,2393.1006000,10.4000000,180.0000000} ,
{2904.2998000,2393.0000000,10.4000000,180.0000000}
};

now how to do this properly Race_Pos=SR1_Pos; ?
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Messages In This Thread
help on easy thing X=X - by Last_Shadow - 06.11.2014, 14:00
Re: help on easy thing X=X - by M0HAMMAD - 06.11.2014, 14:48
Re: help on easy thing X=X - by Last_Shadow - 07.11.2014, 09:24
Re: help on easy thing X=X - by dominik523 - 07.11.2014, 10:14
Re: help on easy thing X=X - by Last_Shadow - 07.11.2014, 10:31

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