05.11.2014, 22:57
try this:
pawn Код:
SendLocalClientMessage(playerid, Float:dist, color, str[])
{
new Float:ppos[3];
GetPlayerPos(playerid, ppos[0], ppos[1], ppos[2]);
SendClientMessage(playerid, color, str);
for(new i = 0; i < MAX_PLAYERS; i ++ )
{
if(IsPlayerConnected(i) && i != playerid)
{
if(IsPlayerInRangeOfPoint(i, dist, ppos[0], ppos[1], ppos[2]))
{
SendClientMessage(i, color, str);
}
}
}
return 1;
}