Checkpoint. ++rep
#5

Quote:
Originally Posted by HY
Посмотреть сообщение
I'm sorry, I don't know your enums, and jobs information. If you could give me, I will help you.
Here man.

pawn Код:
enum pInfo
{
    // Stored Variables
    pKills,
    p9mm,
    pDeaths,
    pID,
    pUsername[MAX_PLAYER_NAME],
    pAge,
    pGender,
    pRegistered,
    pMember,
    pRank,
    pLeader,
    pIP[16],
    pBanned,
    pBanReason[64],
    pBanExpiry,
    pNMute,
    pRMute,
    pAJailed,
    pAJailTime,
    pAdminDuty,
    pAdminLevel,
    pSecondaryTask,
    pMoney,
    Float:pPositionX,
    Float:pPositionY,
    Float:pPositionZ,
    Float:pFacingAngle,
    pInterior,
    pVirtualWorld,
    pSkin,
    Float:pHealth,
    Float:pArmour,
    // Unstored Variables
    pReport[128],
    pTogNewbie,
    pLastUpdate,
    PlayerAnimLibsPreloaded,
    gPlayerUsingLoopingAnim,
    CurrentDialog,
}
new PlayerInfo[MAX_PLAYERS][pInfo];

enum dInfo
{
    Float:dExteriorX,
    Float:dExteriorY,
    Float:dExteriorZ,
    Float:dExteriorAngle,
    dExteriorInt,
    dExteriorVir,
    Float:dInteriorX,
    Float:dInteriorY,
    Float:dInteriorZ,
    Float:dInteriorAngle,
    dInteriorInt,
    dInteriorVir,
    dName[64],
    dPickup,
    Text3D:dDynamicText
}
new DoorInfo[MAX_DOORS][dInfo];

enum gInfo
{
    gName[32],
    gType,
    gRank0[32],
    gRank1[32],
    gRank2[32],
    gRank3[32],
    gRank4[32],
    gRank5[32],
    gRank6[32]
   
};
Reply


Messages In This Thread
Checkpoint. ++rep - by mkmk - 03.11.2014, 17:42
Re: Checkpoint. ++rep - by HY - 03.11.2014, 17:52
Re: Checkpoint. ++rep - by mkmk - 03.11.2014, 17:58
Re: Checkpoint. ++rep - by HY - 03.11.2014, 18:01
Re: Checkpoint. ++rep - by mkmk - 03.11.2014, 18:07
Re: Checkpoint. ++rep - by HY - 03.11.2014, 18:20
Re: Checkpoint. ++rep - by mkmk - 03.11.2014, 18:58
Re: Checkpoint. ++rep - by HY - 04.11.2014, 05:56

Forum Jump:


Users browsing this thread: 1 Guest(s)