That's possible ?
#4

Quote:
Originally Posted by Quickie
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pawn Код:
stock Float:frandom(Float:max, Float:min = 0.0, dp = 4) // Credit to ******
{
    new Float:mul = floatpower(10.0, dp),
    imin = floatround(min * mul),
    imax = floatround(max * mul);
    return float(random(imax - imin) + imin) / mul;
}

new Float:RandomX=frandom(MaxX,MinX);
new Float:RandomY=frandom(MaxY,MinY);
new Float:RandomZ=frandom(MaxZ,MinZ);

SetPlayerPos(playerid,RandomX,RandomY,RandomZ);
EDIT: ive done some research and found a better one
Looking good, but if I didn't define 'MaxZ' & 'MinZ', how can I get 'Z' coordination?
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Messages In This Thread
That's possible ? - by GuyYahood1 - 30.10.2014, 11:23
Re: That's possible ? - by Quickie - 30.10.2014, 11:31
Re: That's possible ? - by Banditukas - 30.10.2014, 11:34
Re: That's possible ? - by GuyYahood1 - 01.11.2014, 15:20

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