29.10.2014, 21:27
for(new e = 0; e < MAX_PLAYERS; e++)
{
if(IsPlayerInAnyVehicle(e) && GetPlayerState(e) == PLAYER_STATE_DRIVER)
{
if(GetPlayerVehicleID(e) == vehicleid) return 0;
else return 1;
}
}
return 0;
should be:
for(new e = 0; e < MAX_PLAYERS; e++)
{
if(IsPlayerInAnyVehicle(e) && GetPlayerState(e) == PLAYER_STATE_DRIVER)
{
if(GetPlayerVehicleID(e) == vehicleid) return 1;
else return 0;
}
}
return 0;
little mistake that will screw up alot
{
if(IsPlayerInAnyVehicle(e) && GetPlayerState(e) == PLAYER_STATE_DRIVER)
{
if(GetPlayerVehicleID(e) == vehicleid) return 0;
else return 1;
}
}
return 0;
should be:
for(new e = 0; e < MAX_PLAYERS; e++)
{
if(IsPlayerInAnyVehicle(e) && GetPlayerState(e) == PLAYER_STATE_DRIVER)
{
if(GetPlayerVehicleID(e) == vehicleid) return 1;
else return 0;
}
}
return 0;
little mistake that will screw up alot

