Quote:
Originally Posted by NathNathii
pawn Code:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(newkeys &= KEY_FIRE) // CTRL { if(IsPlayerInRangeOfPoint(playerid, distance, x, y, z)) {
} } return 1; }
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Let me get this right, do I have to make that for every coordinate that I want to enter? Also, how would I make the action/enter key to be F?