26.10.2014, 20:13
Quote:
For the second one, maybe you're looking for something along the lines of this?
pawn Code:
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I want to pull this message from the file, cause my Gamemode have 3 languages.
Exemple: Message to all players about any player entered in the server:
Code:
//OnPlayerConnect format(string, sizeof(string), DOF2_GetString(LANG1, "WELCOME_ENTERED_ON_SERVER"), pnome(playerid), playerid, hora, minu, seg);
Code:
WELCOME_ENTERED_ON_SERVER = [SERVER] {00FF00}%s{C0C0C0} [{00FF00}%d{C0C0C0}] entered the server {00FF00}[%02d:%02d:%02d]
Code:
WELCOME_ENTERED_ON_SERVER = [SERVER] {00FF00}%s{C0C0C0} [{00FF00}%d{C0C0C0}] entrou no servidor {00FF00}[%02d:%02d:%02d]