Posts: 3,324
Threads: 96
Joined: Sep 2013
Quote:
Originally Posted by Rudy_
Well as the name Suggests, OnPlayerTakeDamage is called when a player Takes damage, While OnPlayerWeaponShot is called whenever a player Shots ..
If you want to detect to detect body parts, Use OnPlayerGiveDamage or OnPlayerTakeDamage.
|
Ok, now if the bullet is canceled in onplayerweaponshot, does onplayertakedamage still get called?