25.10.2014, 11:50
All i found was this
It only checks if the vehicle is reversing. Perhaps you could change that code to see if the vehicle is moving forwards.
pawn Код:
stock IsVehicleDrivingBackwards(vehicleid)
{
new Float:Float[3];
if(GetVehicleVelocity(vehicleid, Float[1], Float[2], Float[0]))
{
GetVehicleZAngle(vehicleid, Float[0]);
if(Float[0] < 90)
{
if(Float[1] > 0 && Float[2] < 0) return true;
}
else if(Float[0] < 180)
{
if(Float[1] > 0 && Float[2] > 0) return true;
}
else if(Float[0] < 270)
{
if(Float[1] < 0 && Float[2] > 0) return true;
}
else if(Float[1] < 0 && Float[2] < 0) return true;
}
return false;
}