24.10.2014, 20:56
How did you calculate an object's projection path?
Like for example, The start point would be the player, and the angle would be his camera's angle... But how do you move the object along the line... (I want to simulate a cannon and slingshot.)

I'd like it to follow this picture's physics as closely as possible... It's good slingshot range... But the power would be slightly random, I can adjust the power, I just don't know how to do the rest...
Like for example, The start point would be the player, and the angle would be his camera's angle... But how do you move the object along the line... (I want to simulate a cannon and slingshot.)
I'd like it to follow this picture's physics as closely as possible... It's good slingshot range... But the power would be slightly random, I can adjust the power, I just don't know how to do the rest...