24.10.2014, 14:48
Yeah, read the wiki.
But I'm still confused about the coordinates.
(i changed some stuff, so i will post the coords here & edit the post)
I tried setting the coords the boxes have, but added/removed the new line (~n~) stuff.. still didn't work.
All I get is the "stunt spawn" now :l
But I'm still confused about the coordinates.
(i changed some stuff, so i will post the coords here & edit the post)
pawn Код:
SelectionBox1[ playerid ] = TextDrawCreate(220.000000, 143.000000, "~r~Warfare~n~~n~~n~_");
TextDrawAlignment(SelectionBox1[ playerid ], 2);
TextDrawBackgroundColor(SelectionBox1[ playerid ], 255);
TextDrawFont(SelectionBox1[ playerid ], 2);
TextDrawLetterSize(SelectionBox1[ playerid ], 0.199999,1.100000);
TextDrawColor(SelectionBox1[ playerid ], -1);
TextDrawSetOutline(SelectionBox1[ playerid ], 0);
TextDrawSetProportional(SelectionBox1[ playerid ], 1);
TextDrawSetShadow(SelectionBox1[ playerid ], 1);
TextDrawUseBox(SelectionBox1[ playerid ], 1);
TextDrawBoxColor(SelectionBox1[ playerid ], 117);
TextDrawTextSize(SelectionBox1[ playerid ], 153, 220);
SelectionBox2[ playerid ] = TextDrawCreate(420.000000, 143.000000, "~g~Stuntzone~n~~n~~n~_");
TextDrawAlignment(SelectionBox2[ playerid ], 2);
TextDrawBackgroundColor(SelectionBox2[ playerid ], 255);
TextDrawFont(SelectionBox2[ playerid ], 2);
TextDrawLetterSize(SelectionBox2[ playerid ], 0.199999,1.100000);
TextDrawColor(SelectionBox2[ playerid ], -1);
TextDrawSetOutline(SelectionBox2[ playerid ], 0);
TextDrawSetProportional(SelectionBox2[ playerid ], 1);
TextDrawSetShadow(SelectionBox2[ playerid ], 1);
TextDrawUseBox(SelectionBox2[ playerid ], 1);
TextDrawBoxColor(SelectionBox2[ playerid ], 117);
TextDrawTextSize(SelectionBox2[ playerid ], 153, 420);
SelectionWar[ playerid ] = TextDrawCreate(220.000000, 143.000000, "~n~~n~Players: 0/150");
TextDrawAlignment(SelectionWar[ playerid ], 2);
TextDrawBackgroundColor(SelectionWar[ playerid ], 255);
TextDrawFont(SelectionWar[ playerid ], 2);
TextDrawLetterSize(SelectionWar[ playerid ], 0.199999,1.100000);
TextDrawColor(SelectionWar[ playerid ], -1);
TextDrawSetOutline(SelectionWar[ playerid ], 0);
TextDrawSetProportional(SelectionWar[ playerid ], 1);
TextDrawSetShadow(SelectionWar[ playerid ], 1);
SelectionStunt[ playerid ] = TextDrawCreate(420.000000, 143.000000, "~n~~n~Players: 0/150");
TextDrawAlignment(SelectionStunt[ playerid ], 2);
TextDrawBackgroundColor(SelectionStunt[ playerid ], 255);
TextDrawFont(SelectionStunt[ playerid ], 2);
TextDrawLetterSize(SelectionStunt[ playerid ], 0.199999,1.100000);
TextDrawColor(SelectionStunt[ playerid ], -1);
TextDrawSetOutline(SelectionStunt[ playerid ], 0);
TextDrawSetProportional(SelectionStunt[ playerid ], 1);
TextDrawSetShadow(SelectionStunt[ playerid ], 1);
All I get is the "stunt spawn" now :l