28.06.2009, 09:09
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
new Float:pHealth;
GetPlayerHealth(playerid,pHealth);
if(newkeys & KEY_SECONDARY_ATTACK)
{
if (PlayerToPoint(0.5, playerid, 1778.5148,-1575.8615,17.4416))
{
if (pHealth > 99.0) return SendClientMessage(playerid, 0xFF0000FF, " Your health is full");
else
{
#define newhealth 25
SetPlayerHealth(playerid,pHealth + newhealth);
}
}
}
return 1;
}